Land in the Forgotten Runiverse

Land in the Forgotten Runiverse is one of the most valuable resources, and perhaps more importantly will allow you to have a real impact on the world that other players experience. As NFTs, only 70,000 plots will ever exist in the Runiverse. These plots provide the main source of materials for the world, act as social hubs, and enable players to craft, mint, trade, and advance through to the highest reaches of the game experience. The owners of these plots will decide how they are used, what benefits they confer to players, and will be rewarded for optimizing their use to benefit the player population. We’re excited to share some of the basics of owning Land in this blog, but be on the lookout for even more details in our Whitepaper which we’ll be releasing very soon!

There are five plot sizes from Homestead up to complete Cities. The size of each plot determines how much useable space there is on the plot, the type of buildings that can be built, as well as the limit of resources it can contain. Each plot has a unique mixture of resources on it; a lot of it is dependent on what region of the world your plot is in. If you’re a plot owner you’re guaranteed to have access to the resources found in your plot’s region, but how much of any specific type of resource you’ll be sitting on will be determined when the plot is minted. Larger plot sizes will have exponentially higher deposits of resources on them.

Once you own a plot, you can choose to build a Gathering Station to harvest resources, a production building, or a house on it – or sometimes all three depending on how large your plot is. You can also choose to rent out your plot or certain parts of it. Gathering Stations come in 8×8 or 16×16 sizes. The larger ones are more productive and have a greater capacity to extract resources. Player houses start at an 8×8 house that requires a standard Homestead to build. Production buildings can only be built on 16×16 plots or larger. 

The Benefits of Owning A Plot

There are three main benefits to land:

  1. The ability to shape the game’s world and economy
  2. Earning a Usage Bonus from buildings on your plot
  3. Easier, direct access to the resources of your plot

While you don’t need to own a plot to reach the end game, owning one will be beneficial along the journey and will also unlock the potential to greatly increase your ability to shape the experience you and your friends have within the game world.

The resources found on plots can also be found in the wild, but collecting them at scale will be much more difficult. Resources in the Wild spawn in a semi-random system so you might not find the same resource in the same Wild location on every visit. Plots are the best way to gather the basic physical materials that you’ll need to craft everything from Memory Crystals for spells to housing decorations to armor to keep you alive. 

One of the biggest benefits to owning a plot is that you can earn a usage bonus when other players benefit from it. If you build a Gathering Station to harvest the materials found on your plot you can open it up to public use and earn a portion of what they gather as a usage bonus instead of needing to farm all the materials yourself. If you own a large plot, you can parcel out parts of your land to other players to control and build on while earning part of the usage bonus for what their buildings produce. 

The end game progression will require interacting with fully upgraded buildings to reach the highest tiers of Specializations and Skills – NPC-owned buildings will only ever allow Specialization up to level 30. From there to level 50, players will need to interact with higher tier buildings that can only be built, upgraded, and interacted with on Player-owned Plots.

This is one of the ways that owning a plot can actually be a collaborative effort and allows you to impact the experience players have throughout the world. Your choice of what to build will shape the world – maybe you’ll decide to build the Runiverse’s highest level Forge and work with your friends to stock it with the most powerful recipes for Green Wizards deep in the Forest. Your plot might just become a destination for other players and a place where they’ll build their own stories around that powerful Blacksmith who lives deep in the dangerous region of the woods. Or perhaps you’ll build a bustling Town for your Guild to gather and use as their hub throughout their entire experience in the Runiverse.

Using Your Plot

For the initial release, there will be nine types of buildings that you can build in the Runiverse to enable various activities as well as a variety of gathering stations which enable you to harvest materials from it such as woods, stones, fabrics, and more.

When you first construct a building you’ll need to decide on a color path for it. This color path will determine how the building gets upgraded and what specific Recipes it can be stocked with. For example, if you build a Red Forge you’ll be able to inscribe it with a variety of generic Recipes as well as Red Wizard-specific Recipes that align their affixes with the Red Wizard’s values. You won’t be able to inscribe a high-level Blue Wizard Recipe in your Red Forge though. Most buildings can be upgraded through three different tiers by dedicating resources to the upgrade as well as making use of the building by inscribing the required number of Recipes within it.

There are NPC owned buildings of all types but only at the most basic level and for most players there will be a smaller usage fee on player-owned buildings. For example a public treasury might have much higher fees than what a player owned one would charge.

Here’s a quick breakdown of each type of building:

Small and Large House

You can build small or medium sized houses and decorate them however they’d like. Houses let you express yourself and make clear your allegiance through the architectural style you choose to use, as well as the decorations. You might have a flag out front to show your membership in the Cult, or decide to match your house with friends to create a cohesive community (no HOA though, hopefully!). Your house will also expand your access to personal storage within the Runiverse. 

Yellow Guild Hall

Guild Halls can be built on 32X32 plots or larger, and enable you to host a central location for a guild. These Guild Halls become shared buildings that guild members can decorate together, join unique guild quests, shop at the guild store, or access additional item storage. The higher the tier of the Guild Hall, the better quests, shopping, and storage it has to offer.

Blue City Stones

City Stones allow you to link to the city network, which is the fast travel system in the game. You must own a 64X64 plot or larger in order to build a City Stone on it. Hosting a City Stone is a great boon to your plot’s economic impact on the world as it makes it very easy for players to travel to your plot, and can generate great Usage Bonuses in particular if your plot has highly sought after resources and production buildings, or if it’s near another desirable location in game like a remote dungeon or quest location.

Blue Mage Hall

Once you reach level 16, you’ll need to specialize your character at a Mage Hall to continue progressing and increasing your power. Mage Halls enable you to choose a specialization color path. Once you begin to follow a certain path, you’ll continue to gain further specializations within that color. You’ll want to find or build a max-level Mage Hall to fully specialize your character and unlock the ability to equip high-level Memory Crystals from your chosen specialization path.

Blue Mage Workshop

The Mage Workshop is where you’ll go to enchant Memory Crystals which provide stat bonuses and abilities when equipped. As the workshop is upgraded, it will enable you to create higher level crystals to unlock the most powerful skills in the game and customize how your character plays.

Red Atelier

Ateliers are where you go to create decorations for houses and buildings with cosmetic items. Higher tier buildings unlock the ability to create ever more rare and complex items to truly set yourself and your property apart.

Yellow Forge

Forges are where you go to craft equipment to compliment your stats by passively empowering memory crystals. Equipment also impacts how your character will look in the Runiverse, though you’ll be able to transmogrify equipment as well. Higher tier buildings can be inscribed with more advanced recipes and have larger books of recipes to access.

Red Treasury

Treasuries are essentially the banks of the Runiverse where players can trade and mint items. Players can participate in the marketplace or auction house in the game and if you own a Treasury then you’ll get a usage bonus whenever your Treasury facilitates a sale. Players can also store items in a Treasury for a fee when their inventory is full. Treasuries are one of the few buildings that are not currently upgradeable. You can find Treasuries on player plots and, like most other basic buildings, there are also NPC owned ones throughout the world.

Blue Temple

Temples are where players go to offer created items to the Runiverse. The act of creation in the Runiverse requires effort and energy, and breaking down items releases some of that energy in the form of Mana and other resources when a creation is offered at the Temple. You can offer any crafted item to a Temple, but the rarer and higher tiered the item is, the more Mana you’ll receive for it. Temples are not upgradable and can be found on both player plots and in the wild through NPC owned ones.

Managing Your Land

The Builders Guild is where you’ll go to unlock your plot in-game after connecting your Wallet. For example, if you buy a plot on OpenSea then your first step would be to go to the Builders Guild and they’ll unlock it for you and connect it to your account. The game has a natural upkeep system to ensure control inflation in the in-game economy: every month players will have to pay an upkeep to the Builders Guild. If you don’t pay your upkeep your buildings will be deactivated and if you don’t pay for it for a long time your buildings eventually get demolished. After this happens the plot enters an abandoned state and becomes publicly accessible for other players to build on it until the plots owner returns and reclaims control. Even in an abandoned state, the plot owner will still accrue a usage bonus when the plot is used by other players.

A WIP Plot Inspection Screen

When you own a 32×32 plot and larger, you can create zones such as residential, production buildings, or Gathering Stations only. You can also add administrators and give out building permits to other players who want to rent a subplot on your land. Administrators can only be added from your friend list and can only be added by the plot owner, but both admins and the plot owner can add builders. Builders are required to pay an upfront building fee when they want to build as well as a monthly maintenance that the plot owner collects.

Managing Your Buildings

A WIP Building Management Screen

When you want to build something, you’ll open the building interface where you can choose the specific building you want to construct. From there you can go on to decorate your house or choose the color path for your building. As personal storage and expression, houses will have more customization options available than buildings. 

In your building interface, you can see what it costs to upgrade your building. You can also see details of the building, automate your payments, see your transaction history, decide which permits to give (i.e. if you want to build a Forge there are forging permits and permits to inscribe recipes), and you can see the usage bonus you collect. You can also manage your share of the bonus and reduce it for certain players such as friends or guild members. Permissions can be set by plot owners for players building on your plot. If you’re the owner of a building you can also set permissions for whoever uses that building. 

A WIP Decoration Screen

You have the capability to miniaturize your buildings at any time so you can place them somewhere else in the world. If you’re renting out a subplot and don’t pay your dues, the plot owner can destroy your building, causing it to become miniaturized, and it then goes into your inventory until you find another plot to use it on.

This is of course all just the beginning! As the Runiverse expands and grows, we’ll continue to make changes to the available buildings for players, and the benefits of owning and using land to help shape the Runiverse and create unique player stories!

Will you be a powerful hermit running the Runiverse’s most reknowned Forge? A debutante entertaining the world’s socialites in your Town square? Or perhaps a solo adventurer returning to your beautiful home in the high reaches of the mountains with today’s haul from completing a deep dungeon? Only time will tell!

Be sure to sign up for our Allow List at to be one of the first to own Land in the Runiverse.